F-10 Curriculum (V8)
F-10 Curriculum (V9)
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The Western Australian Marine Science Institution has been collecting data about dugongs off the coast of the Kimberley in Northern WA. We have been provided with the raw data from its sightings trips. In this project students will learn how dugong sightings are conducted, and develop the data-science skills needed to make ...
Students are given a bitmap image made up of coloured pixels. They explain how the image is made up of binary digits that represent each pixel. Students represent 8 colours using binary digits. Teachers assess the student’s demonstrated knowledge/skills using the checklist provided.
By gathering data on marine turtles, scientists have evidence that helps them work out where turtles migrate and the journeys they take. Scientists can then help to reduce the threats to the turtles’ survival. In this lesson we look at satellite tracking using real scientific data. Explore ways to model, interpret, represent ...
This lesson builds on How can an AI recognise what is sees? It focuses on image recognition that involves feature extraction, object detection and classification, and introduces the idea that computers store and use data using 0s and 1s.
This lesson focuses on the analysis of a dataset that records scientific data collected about the crocodile population in the Kimberley region during 2015. The lesson follows an inquiry process where students use the dataset to answer relevant questions about the crocodile population. It also provides an opportunity for ...
Students engage in a photo rip up activity to emphasize the permanency of online information, they explore factor trees, doubling and line graphs through the lens of sharing information, and they collaboratively develop a set of protocols around sharing information online.
This planning resource for Year 6 is for the topic of Statistics in the media. Student develop their statistical literacy skills and critically analyse the way statistical information is presented in the media.
This resource provides a scaffold for students to analyse the features of a Queensland animal and relate them to its survival success. Students then conduct the animal design challenge: Engineering new features for their animal to increase its chance of survival and future success. Students also make predictions about how ...
In this learning sequence, students undertake research in order to create tour packs for families visiting Victoria. Students use public transport and tourism websites to develop itineraries outlining ways in which families can visit at least two places of interest using public transport. The packs include: information ...
This resource explores the history of Broome and the rich multicultural community that supported its pearling industry. The site features a virtual museum providing a range of primary source material including photographs, newspaper extracts, historical documents, video and audio recordings. The site explores the history ...
This website provides teacher notes and student materials to introduce students to Alice, a object-oriented 3D programming environment designed specifically to engage students with computer programming using a story-telling context. The resources are provided in a downloadable zipped package that includes the free Java-based ...
This unit of work explores aspects of the Curriculum that deal with key concepts relating to Australia's federal Parliament. The resource is divided into three sections which explore the key institutions of Australia's democratic system of government; the roles and responsibilities of the three levels of government; and ...
This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
In this sequence of lessons students explore how electrical energy can be transferred and transformed in electrical circuits, using Makey Makey boards as the basis for experimentation and recoding of data.
This set of printable cards provides definitions of six aspects of computational thinking.
This unit plan outlines how digital systems can be used to encourage fit and healthy activity. It is the first in a series of four resources.
This PDF provides activities in which students identify features of digital systems, and create models to demonstrate their operations. Students are encouraged to demonstrate their understanding of Domain Name Servers (DNS), routing, and transmission control and internet protocols (TCP/IP).
Nathan Alison from Digital Learning and Teaching Victoria (DLTV) explains what systems thinking is and how it is used in the context of Digital Technologies. Nathan explains what we need to consider when teaching digital systems, covering topics such as networks, hardware and software protocols, people and processes.
This video provides suggestions for ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.
This webpage provides users with a menu of schools whose experiences with Digital Technologies are described in detail.